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March 2024 - May 2024

Lighting Studies

Unreal Engine Set-Up

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Video Showcase

Project Overview

The lighting studies shown here were apart of a 9  week project to become familiar with lighting for characters, environments, props and vehicles in Unreal Engine. Different lighting techniques were looked at in-depth, along side using real-time and baked lighting solutions such as Lumen and GPU Lightmass. As seen above, I also used my knowledge of sequencer to put together a small video showcasing a car that I lit within Unreal Engine.

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Final
Renders

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Get in Touch

If you would like to offer me a job opportunity, collaborate on a project, or simply want to chat about games, I'd love to hear from you! Feel free to send me an email, or use the contact form to get in touch.

Looking Forward to Hearing From You! 

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