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Tech Design
During my time as a student, I was introduced to Blueprint and also C++ which I was able to develop my skills in by working on multiple projects within Unreal Engine.
01
The Oath of Truth
The Oath of Truth is a medieval 3D platformer developed entirely within C++ using JetBrains Rider and Unreal Engine. The project was intended to aid in preparation for working with Technical Designers and Programmers, and how to integrate blueprint and C++ together. The game has all it's functionality within C++ with the needed variables exposed in editor for designers to tweak.

The Oath
of
Truth
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