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Tech Design

During my time as a student, I was introduced to Blueprint and also C++ which I was able to develop my skills in by working on multiple projects within Unreal Engine.

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The Oath of Truth

The Oath of Truth is a medieval 3D platformer developed entirely within C++ using JetBrains Rider and Unreal Engine. The project was intended to aid in preparation for working with Technical Designers and Programmers, and how to integrate blueprint and C++ together. The game has all it's functionality within C++ with the needed variables exposed in editor for designers to tweak.

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The Oath
of
Truth

Get in Touch

If you would like to offer me a job opportunity, collaborate on a project, or simply want to chat about games, I'd love to hear from you! Feel free to send me an email, or use the contact form to get in touch.

Looking Forward to Hearing From You! 

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