top of page

February 2025 - May 2025
Catstronaut
Video Showcase
Project
Overview
Catstronaut is a semi-open world exploration game developed in Unreal Engine as part of a nine-week collaborative project. Players traverse elemental-themed levels using platforming abilities such as jumping, double-jumping, climbing, and sprinting to capture unique and memorable creatures throughout the level. Randomized spawns and optional lore notes encourage exploration and replayability.
​
In this project, I took on the role of Design Lead, contributing to multiple aspects of the game’s design while coordinating with the team and assigning tasks. My primary focus was on the narrative, which I planned, wrote, and implemented using Blueprints.
bottom of page
