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December 2024 - February 2025

Portal 2:
Tutorialisation
Series

Video Breakdown

Project
Overview

My Portal 2: Tutorialisation Series was apart of a 9 week project focused on using a new engine to create level designs for experimental game modes. I chose to create a set of three chambers for Portal 2 focused on player tutorialisation and how to create a series of levels that have effective tutorialisation, have a smooth ramp up in difficulty that doesn't become frustrating or farfetched, using visual affordance to give clues to the player.
 

 Planning & Development

Get in Touch

If you would like to offer me a job opportunity, collaborate on a project, or simply want to chat about games, I'd love to hear from you! Feel free to send me an email, or use the contact form to get in touch.

Looking Forward to Hearing From You! 

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