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December 2024 - February 2025
Portal 2:
Tutorialisation
Series
Video Breakdown
Project
Overview
My Portal 2: Tutorialisation Series was apart of a 9 week project focused on using a new engine to create level designs for experimental game modes. I chose to create a set of three chambers for Portal 2 focused on player tutorialisation and how to create a series of levels that have effective tutorialisation, have a smooth ramp up in difficulty that doesn't become frustrating or farfetched, using visual affordance to give clues to the player.
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